Hi, I’m Atul.

I’m a design-driven engineer.

I empathize with users, perceive opportunities, and build solutions for them.

Collusion

Because no one understands who’s watching them as they use the Web.

Hackasaurus

Because no one understands the rich world that lies beneath the surface of every Web page.

Minicade

Because learning to make small games is hard; so is showing them off.

Enso & Ubiquity

Because computers should be easier to use.

Love Bomb Builder

Because no one wants to learn how to code in a vacuum.

Parchment

Because experiencing Interactive Fiction shouldn’t be hard.

Security Adventure

Because learning about Web security should be more accessible and interactive.

Jetpack

Because extending browser functionality is too hard for Web developers.

Slowmo-JS

Because understanding how a computer interprets JavaScript can be hard.